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Ollie Magee
2016, 3m, animation, drama, experimental

A falling man finds peace in his fate as a he learns to let go of emotion, sensation and his physical body. His impact on the city and people below is felt if only for a brief moment.

The 3-week run for Fall ended on Aug 5th, 2017. Thank you to all the fans that supported it!
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The Ten-Day Interview

5 questions with Fall director, Ollie Magee at the half-way mark.
Tuesday, July 25th, 2017
  1. 1 Hi Ollie! Thanks for being a part of our festival. First, what was the initial seed that inspired you to make this film?
    I had been working on some illustrations a while back that directly inspired the film. They were various images of a busy city, and one of a falling man, itself inspired by the famous "falling man" photograph from 9/11. They struck me as having a bitter-sweet contrast when put together. In this way the narrative emerged, editing images on a time line and finding where those contrasts pushed the story forward.
  2. 2 Can you explain a bit about how you achieved your animation process?
    The film was made digitally in TV Paint. The aesthetic of the film came from the illustrations that inspired it, and I feel they give the city a real sense of chaos. Basquiat is a huge influence on my art work and I think the dichotomies in his work were especially appropriate in telling this story.
  3. 3 This film has a remarkable event that people in the city only acknowledge for a second before moving on. Do you feel like people are heading in this general direction, and if so, what do you think is causing it to happen?
    I do think we are becoming increasingly jaded by the world we live in. The constant barrage of media, particularly through social media, can make it difficult to come to terms with one event before the next, more outrageous, more tragic is upon us. I also hope there is an optimistic message in the film, that life is short and we should cherish the sensory things that life has to offer.
  4. 4 What do you love about animation? What does animation do that live action can't?
    Animation is special in that it has no limits. If you can imagine it, you can animate it. You can communicate what's really deep inside and make the unreal real.
  5. 5 What's next?
    I will be starting my Masters in Animation at the Royal College of Art this year, so more films are on their way!
  6. About the Interviewer: Ben Hicks
    Ben Hicks is a writer/director and co-founder of Fandependent Films. Ben is currently working on making Fandependent Films awesome and is finishing up his first feature film entitled Kids Go Free to Fun Fun Time which was selected for the 2017 IFP Narrative Lab.
    Ben Hicks

Festival Partners

Hammer to Nail Film Pulse Film Fervor